Forgotten Colors is a third-person puzzle-platformer, where you play as a ghost binder helping a lost soul recover her emotions and move on to the afterlife. This project was showcased at Gamescom 2025 as part of the Raw Talent Booth and was developed over the course of three months by our 8-person team at TUM.
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This post presents my work as Art Lead and Technical Artist. I was responsible for character modelling, shaders, and the overall visual direction, with a focus on bringing a sumi-e-inspired aesthetic into a 3D world. My goal was to communicate the ghost's emotions in the environment through both artistic and technical solutions.
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Available now on Itch.io:
https://felipe-lucas.itch.io/forgotten-colors
Full shader devlog on my blog:
https://bentobaux.github.io/posts/forgotten-colors-capturing-sumi-e-in-3d
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