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Technical Artist
Munich, Germany

Summary

I am a computer science student with a focus on technical art, particularly real-time rendering and shader development.

Skills

Illustration3D Modeling3D VisualizationGame DesignGame DevelopmentShadersProgrammingTechnical Ar

Software proficiency

HLSL
HLSL
GLSL
GLSL
Unity
Unity
Blender
Blender
Krita
Krita