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Tail as Old as Time

"Tail as Old as Time" is an exploration-driven puzzle game where you play as a curious cat uncovering the secrets of an ancient temple, Ecliptia—no waypoints, just pure discovery. Every puzzle and shifting mechanism invites you to observe, experiment, and unravel the mystery at the temple’s heart.
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This game began as a showcase for the toon shader I developed over the summer of 2024 using HLSL. After experimenting with various lighting models (repo linked below), I wanted to see if the shader could bring a game world to life—not just look good on a shaderball. That idea evolved into "Tail as Old as Time", blending stylised visuals with atmospheric puzzle design.

Released alongside its Making-of Book, this project explores both the game’s development and the shader that shaped its look. Hope you all enjoy it!
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Download the game & the Making-of Book:
https://bentobaux.itch.io/tail-as-old-as-time

Basic Lighting Models in HLSL:
https://github.com/bentoBAUX/Basic-Lighting-Models-in-HLSL
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Ecliptia

Ecliptia

The mysterious cube at the heart of the temple.

The mysterious cube at the heart of the temple.

Wall carving 1

Wall carving 1

Wall carving 2

Wall carving 2

Preview for "The Making of "Tail as Old as Time'"

Preview for "The Making of "Tail as Old as Time'"